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You mean HTML5?Laibcoms wrote: Thanks to the news posted by WinCustomize about W3C's new team for HTML6
Yes. <canvas>, for instance, have been implemented for some time in Safari, Firefox and Opera, and can be used today. (For IE you can use a JS library, e.g. explorercanvas.)Laibcoms wrote: I read her eon your site that certain parts of (X)HTML5 can already be used if it is matured enough. Does this mean 'stable' browser versions from MAC and PC (Firefox, Opera) will interpret the (X)HTML5 stuff?
No reason in particular to use XHTML, unless you want to use XML-only features. That doesn't work very well with IE or Google though.Laibcoms wrote: Secondly, why use XHTML? I mean, any reason at all? True, I find XHTML 1.0 to 2.0 really strict, and some useful elements and tags that somehow was deprecated without any close-replacement. I know I'm not really using XHTML per se (I'm surprised you said that many 'claim' they're using XHTML when they're not), but I just use it for the sake of using the latest recommendation for the HTML branch.
Actually, they're just two different serializations of the same language.Laibcoms wrote: But now, your group is developing the two separately,
That's fine.Laibcoms wrote: I'm opting in using HTML5,
When you want to use HTML5 in XML.Laibcoms wrote: but then again, why use XHTML5? When to use it?
No.Laibcoms wrote: Is it better than HTML5,
You can continue your coding practices using HTML5.Laibcoms wrote:especially now that (personally at least) I'm used to the strictness of XHTML5 and learned how to do things differently? Coz in the end, if I go back to HTML5, I'll get used to its kind-of 'looseness' again... It's so hard to decide...
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