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by diego.delgado » Mon Dec 13, 2010 6:08 pm
Someone can tell me why toDataURL not work? Something wrong?
- Code: Select all
var img = new Image();
img.src = '34454.jpg';
var canvasTest = document.getElementById("imgCanvas");
var c = canvas.getContext("2d");
c.drawImage(img, img.width, img.height);
var camURL = canvasTest.toDataURL("image/png");
alert(camURL);
Thank´s!
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diego.delgado
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by zcorpan » Tue Dec 14, 2010 8:34 am
Image loading is not sync. You need to wait until the image is loaded before painting it on the canvas.
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zcorpan
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